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aec in speex利用Speex进行AEC(回声抑制)的代码实现
阅读量:482 次
发布时间:2019-03-07

本文共 1710 字,大约阅读时间需要 5 分钟。

#include <speex/speex_echo.h>

#include <speex/speex_preprocess.h>

static SpeexEchoState *echo_state = NULL;
static SpeexPreprocessState *denoise_state;
static pthread_mutex_t mutex_aec;
static char* rec_buffer = NULL;
static char* play_buffer = NULL;
static int sampleRate = 8000;
void aec_init(int frame_size)
{
    if(echo_state || denoise_state)
        return;
    rec_buffer = (char*)malloc(frame_size*2);
    play_buffer = (char*)malloc(frame_size*2);
    
    echo_state = speex_echo_state_init(frame_size, frame_size*10);
    denoise_state = speex_preprocess_state_init(frame_size, sampleRate);
    speex_echo_ctl(echo_state, SPEEX_ECHO_SET_SAMPLING_RATE, &sampleRate);
       speex_preprocess_ctl(denoise_state, SPEEX_PREPROCESS_SET_ECHO_STATE, echo_state);
    pthread_mutex_init(&mutex_aec, NULL);
}
void aec_uninit()
{
    if(echo_state)
        speex_echo_state_destroy(echo_state);
    if(denoise_state)
        speex_preprocess_state_destroy(denoise_state);
    echo_state = NULL;
    denoise_state = NULL;
    pthread_mutex_destroy(&mutex_aec);
    if(rec_buffer)
        free(rec_buffer);
    if(play_buffer)
        free(play_buffer);
    play_buffer = NULL;
    rec_buffer = NULL;
}
void aec_record_audio(void* audio_rec_buffer, unsigned int audio_data_len)
{
    if(echo_state == NULL || denoise_state == NULL || rec_buffer == NULL)
        return;
    memset(rec_buffer, 0, audio_data_len);
    speex_echo_capture(echo_state, (spx_int16_t*)audio_rec_buffer, (spx_int16_t*)rec_buffer);
    speex_preprocess_run(denoise_state, (spx_int16_t*)rec_buffer);
    memcpy(audio_rec_buffer, rec_buffer, audio_data_len);
}
void aec_play_audio(void* audio_play_buffer, unsigned int audio_data_len)
{
    if(echo_state == NULL || denoise_state == NULL|| play_buffer == NULL)
        return;
    speex_echo_playback(echo_state, (spx_int16_t*)audio_play_buffer); 
}

转载地址:http://kpedz.baihongyu.com/

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